A. the design of interfaces between software components
B. the design of interfaces between the software and human producers and consumers of information
C. the design of the interface between two computers
D. all of the mentioned
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Related Mcqs:
- Which of the following is not a user interface design process ?
- A. User, task, and environment analysis and modeling B. Interface design C. Knowledgeable, frequent users D. Interface validation...
- Which of the following is golden rule for interface design ?
- A. Place the user in control B. Reduce the user’s memory load C. Make the interface consistent D. All of the mentioned...
- Which of the following is not needed to develop a system design from concept to detailed object-oriented design ?
- A. Designing system architecture B. Developing design models C. Specifying interfaces D. Developing a debugging system...
- What incorporates data, architectural, interface, and procedural representations of the software ?
- A. design model B. user’s model C. mental image D. system image...
- Which of the following is a design pattern?
- A. Behavioral B. Structural C. Abstract Factory D. All of the mentioned...
- Which of the following is not a part of a test design document ?
- A. Test Plan B. Test Design Specification C. Test Case Specification D. Test Log...
- Which of the following is not a design principle that allow the user to maintain control ?
- A. Provide for flexible interaction B. Allow user interaction to be interrupt-able and undo-able C. Show technical internals from the casual user D. Design for direct interaction with objects that appear on the screen...
- Which of the following term is best defined by the statement:”The ability to represent local and global data is an essential element of component-level design.” ?
- A. Data representation B. Logic verification C. “Code-to” ability D. Automatic processing...
- Which mechanism is applied to use a design pattern in an OO system ?
- A. Inheritance B. Composition C. All of the mentioned D. None of the mentioned...
- Which design pattern defines one-to-many dependency among objects ?
- A. Singleton pattern B. Facade Pattern C. Observer pattern D. Factory method pattern...
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